![]() also check the commonly proposed ideas thread (sticky). you can search on eve-search why that wouldnt really work with massive games like eve. Maybe a message "you are about to leave your drones, would you like to continue" would keep me from forgetting. all those open can be configured to have shortcuts.I go through the motions of killing off the NPC's in a little pocket of deadspace and one gets so absorbed in continuing the mission that it is easy to lose track of such small things as drones. You skipped my previous answer, but holding down D, then clicking a station or gate will dock/jump you. Can I using the hotkeys in Eve as well, program a keyboard hot key to warp to/dock with a station. I'd still propose, if an automatic return to drone bay would be as controversial as you guys make it out to be, then at least a warning would suffice. Tear Anasarsy wrote: I have a Steel Series Shift Keyboard, much like most modern gaming keyboards it has Hotkeys. That noise your car makes when you forget to turn your lights off, that message you get when you make a syntax error. cloak - hit F1 (on another shortcut for cloaking device). Niggling little oversights are a part of our life but fortunately there are efforts to remind us of them. The method we used was jump through a gate, hit the warp button and hit the cloak immediately. If you really think it part of the skill to be able to remember every time to return your drones to your bay then we obviously differ greatly in our opinions on what skill is. I mean only brain-dead people fight with them on.įace it, that would suck and there are some things where automation is very useful. Oh hey! Let's turn off auto-attack for every module so that you have to press the button every time to fire or whatever. Clicking the button on a detached fighter panel will reattach the panel to the HUD. Clicking and holding allows positioning of the fighter panel. We also need an automatic way of killing targets instead of having to press those pesky buttons Launch all 'Ready' fighter squads - Open the fighter bay window - Recall all fighter squadrons still in space - Clicking this button detaches the fighter panel from the HUD.
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